March 2012
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BLACK LUNG: a videogame
brianwood:
In 2007-8, Kristian Donaldson and I came within a heartbeat of getting this made as a major console videogame:
Then the world economy crashed.
I often look back at the work we did on the game… I wrote several dozen missions as well as the overall story and world and characters, and Kristian did a lot of design for it. It had the feel of Supermarket but with first-person,...
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Livestream - Saturday night
Livestream, in half an hour? I have lotsa things to CG but I might just doodle around as well. Come on and join…you know you want to.
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bornagainweeaboo asked: hi you inspired me to work on my nonability to draw environments that is all v_v
8nt-no-thang asked: hey, i just thought i'd let you know that you are my favorite artist and a huge inspiration for me, especially with your insanely detailed cityscapes. i really hope that one day i can draw as well as you can.
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BOUMDRAWS.: Warning: my art from 1997 ahead. →
boumdraws:
Something just hit me: my original story Jinx is turning fifteen years old this month.
It’s crazy.
I remember sitting down at the coffee table in my living room in 1997 — I was twelve — to design a couple characters from an organization fighting evil forces. I liked them and hung on…
Oh my god. I was there. I witnessed everything. This is amazing.