March 2012
34 posts
Mar 31st
4,709 notes
Mar 30th
33 notes
Mar 30th
16 notes
Mar 29th
793 notes
Mar 28th
507 notes
1 tag
Mar 27th
6 notes
1 tag
Mar 27th
20 notes
Mar 26th
8 notes
1 tag
Mar 26th
50 notes
BLACK LUNG: a videogame
brianwood: In 2007-8, Kristian Donaldson and I came within a heartbeat of getting this made as a major console videogame: Then the world economy crashed. I often look back at the work we did on the game… I wrote several dozen missions as well as the overall story and world and characters, and Kristian did a lot of design for it.  It had the feel of Supermarket but with first-person,...
Mar 25th
137 notes
2 tags
Mar 24th
23 notes
Mar 22nd
2,891 notes
Mar 21st
5,004 notes
1 tag
Mar 21st
23 notes
Mar 20th
187 notes
3 tags
Mar 20th
565 notes
1 tag
Mar 19th
5 notes
1 tag
Livestream - Saturday night
Livestream, in half an hour? I have lotsa things to CG but I might just doodle around as well. Come on and join…you know you want to.
Mar 18th
1 tag
Mar 16th
18 notes
Mar 12th
3 notes
Mar 10th
6 notes
1 tag
Mar 9th
10 notes
Mar 9th
6,732 notes
bornagainweeaboo asked: hi you inspired me to work on my nonability to draw environments that is all v_v
Mar 9th
4 notes
Mar 9th
108 notes
Mar 7th
20 notes
Mar 6th
28 notes
Mar 6th
11,874 notes
8nt-no-thang asked: hey, i just thought i'd let you know that you are my favorite artist and a huge inspiration for me, especially with your insanely detailed cityscapes. i really hope that one day i can draw as well as you can.
Mar 6th
4 notes
Mar 5th
10 notes
Mar 4th
1,374 notes
1 tag
Mar 3rd
44 notes
Mar 3rd
102 notes
BOUMDRAWS.: Warning: my art from 1997 ahead. →
boumdraws: Something just hit me: my original story Jinx is turning fifteen years old this month. It’s crazy. I remember sitting down at the coffee table in my living room in 1997 — I was twelve — to design a couple characters from an organization fighting evil forces. I liked them and hung on… Oh my god. I was there. I witnessed everything. This is amazing.
Mar 2nd
16 notes